An Exercise in Futility


Sometimes the things we build aren’t meant to last forever. And that’s okay.

I’ve been thinking a lot about the nature of software development. We pour hours, days, sometimes years into projects, knowing deep down that technology moves fast and our work will eventually become obsolete.

The Paradox of Creation

There’s a strange beauty in creating something ephemeral. Like sand castles on a beach, knowing the tide will come.

But here’s the thing: the value isn’t in the permanence. It’s in the process, the learning, the connections made along the way.

Moving Forward

Every project teaches us something new:

  1. Technical skills we didn’t have before
  2. Lessons about what works and what doesn’t
  3. Relationships with people who share our passions

The code may be temporary, but these things stay with us.

What’s Next?

When one door closes, another opens. The end of one project is often the beginning of something better—something built on the lessons learned from what came before.

And that’s not futility. That’s growth.